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Xamarin Exordium MCQs Solution | TCS Fresco Play | Fresco Play

Xamarin Exordium MCQs Solution | TCS Fresco Play | Fresco Play


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1. What are the development approaches in Xamarin // Native and Forms


2. HTML5 and CSS3 are used in Xamarin.Forms for UI part // false


3. At run time, Xamarin. Forms pages and controls will be // Mapped to platform-specific native user interface elements


4. iOS uses Ahead of Time Compilation to generate the executables // true


5. What is Xamarin Insights ? //Xamarin SDK for Android development


6. Which all are the Cross platform tools ? //all


7. It is possible to write wearable application using Xamarin. //true


8. What are the advantages in using Xamarin for development ? // All


9. What is Linq ? //Programming language syntax that is used to query data.


10. Method for sharing code between cross-platform applications //all ABC


11. Which mobile platform uses Just In Time Compilation ? //android


12. Using Xamarin, there are limitations for direct access to device native APIs like Camera, Contact, Media etc. // false


13. What is the role of Xaml in Xamarin ? //Create the UI interfaces


14. How does Xamarin increase the ROI ? // Code reusability across platforms


15. Android uses ___ to create user interfaces // views


16. Xamarin provides capabilities to test the app in ____ // all


17. Xamarin offers 90% of code reusability by sharing the common code in a single code base for Android, iOS and Windows platforms. Remaining major part lies in, // UI Layer


18. What is the extension of the output files produced by Xamarin? // .apk for iOS and Android


19. What are the different code sharing techniques in Xamarin Forms? // F# and C#


20. _____ is a cross-platform UI toolkit that allows developers to easily create native user interface layouts that can be shared across Android, iOS, and Windows Phone. // Xamarin Forms


21. What are the different Xamarin license terms // all


22. Using Xamarin //achieve almost native performance without any performance issues visible to the user AND code reusability


23. Xamarin studio is a standalone IDE for cross-platform mobile application development based on open source project ____ //MonoDevelop


24. Which all are the Cross platform tools ? // all


25. __ use Storyboards for the presentation layer, created in Xcode. // iOS


26. For Xamarin Forms based development for Android does not require Android Manifest file. // false


27. The major disadvantage of Xamarin is its disability to integrate with third party libraries written in Java, Objective C etc // false


28. Languages supported in Xamarin development //C# and F#


29. Xamarin throws the Semantic type errors during ___ //compile time


30. How to launch an Activity in Android ? // startActvity(Intent)


31. Xamarin applications are compiled to // .app for iOS and .apk for Android


32. Xamarin. iOS is not available for Xamarin Studio on Windows. // true


33. A Windows PC is a must to develop code for Android Phone in Xamarin. // false


34. Xamarin mostly using _ paradigm // MVVM


35. What is the extension of the a class file in Xamarin // .cs


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